} I think it's cause gbf is a mobile game for me and so easy to access (on the train, when I'm bored, etc. Weapon Skills are … Additionally, a weapon from 0 - 3 stars uncapped have a maximum skill level of 10, 4 stars have a maximum skill level of 15, and 5 stars have a maximum skill level of 20. case '': xF = d3.format(',r'); break; let svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); Number.parseInt(element.dataset.yAxisWidth) : 0; No problem! I'll take a few weeks off for console games (God of War, Persona 5, Kingdom Hearts 3, games like that) but still do very minimum dailys. Fire Quartz 1.2. Granblue Raid Finder GBF Raiders Equipment Simulator Motocal. sd.values.push({ case 'daystime': xF = formatDaysTime; break; switch(chartType) { :\.\d+)?|\.\d+)/g); break; ; case '': yF = d3.format(',.02f'); break; } If the skill level on the upgrade screen is in yellow text, you have reached the current maximum skill level. If the anvil has enough R points available, the option to use SR points can be disabled when upgrading to force the anvil to pre-upgrade only to SL3, as it cannot use more than 20 points at a time for each step in the upgrade process, and pre-upgrading to SL4 would require 24 R weapons. let yAxisWidth = element.dataset.yAxisWidth ? Light Quartz 1.6. Weapon StonesWeapon Stone: 2.1. Weapon Skills are modifiers found on Rare and higher weapons. if (element.dataset.axisLabelY) This is the chance your weapon will gain a skill level if you perform this upgrade. A Dark Opus weapon has one base skill and two customizable skill slots that unlock after uncapping and leveling the weapon to 4*/120 and 5*/200, respectively. return chart; As of 2.0.1, Glancing Blow damage reduction is unaffected by weapon skill higher than the attacker's level * 5. For level 15 and above, each SSR level will take that many skill level 1 SSR weapons. Weapon skills are tied to the weapon used, not the job. Overview. case 'teamraid': yF = convertTeamRaidTime; break; Elemental QuartzElemental Quartz: 1.1. case 'line': }); The game will automatically combine SR and SSR fodder on a single upgrade attempt to make the most efficient combination. let yv = s.dataset.seriesY.match(/\-?(?:\d+(? SSR draw weapons may be needed for future weapon grids and SR draw weapons are usually more valuable reduced for weapon stones. x: Number.parseFloat(xv[i]), if (null == prev) prev = sd.values.length; Its level does not influence the call. var chart = null; 1 Fire Weapons 2 Water Weapons 3 Earth Weapons 4 Wind Weapons 5 Light Weapons 6 Dark Weapons default: xF = d3.format(xTickFormat); break; switch (yTickFormat) { And be sure to stay tuned for details on the 2021 Telethon night! } color: s.dataset.seriesColor, element.appendChild(es); let lp = series[i].values[series[i].values.length-1]; } Weapon Skills are generally meant to deal damage, and may have additional effects depending on how much TP is available upon execution. prep.sort(function(a,b) { return a[0] == b[0] ? } else { if (prep.length && prep[prep.length-1].length != 2) prep.pop(); Weapon Burst is a staple of the Fighter class and gives Weapon Masters a great boost in damage when combined with Rage III, itself an excellent ability that can be used by a few other jobs as an EX Ability. Value diminishes as your grid reaches higher inherent DA rates including DA status buffs Triple Attack 2% 4% 5% Value: Highest Highest value of any node up to 2*; value of 3* is character-dependent Attack Up Defense Down +900 ATK -10% DEF +1300 ATK -15% DEF +1500 ATK -20% DEF Value: Varies Usually too risky, but one star can be viable Defense Up. if (sd.values.length) { } yMax = y; When main weapon: Boost to Wind allies' skill DMG specs Impact Spitfire: … Weapon Skill is a Common spell. } Uncapping or weapon level do not factor in at all and should be avoided for fodder. -1 : 1); }); nv.utils.windowResize(chart.update); The basic formula for your maximum weapon skill at a particular level is (5 * level). chart.xAxis.axisLabel(element.dataset.axisLabelX); Comparable to a limit break in previous Final Fantasy games. GBF Wiki Granblue EN Twitter Granblue Gaijins GBF Intl Discord GB Gaijins Discord. You can watch the replay by clicking the link below! Draconic Weapons are obtained from the Treasure Trade (Quest Items, Weapons) section of the Shopin exchange for the following: 1. chart.yAxis for (let j=stepSize; (x0+j) < x1; j += stepSize) { } if (errors.length) { Phronesis gains Debuff Res. Did you miss this event live? GBF as your only game : Granblue_en. x = Number.parseFloat(x); And be sure to stay tuned for details on the 2021 Telethon night! Did you miss this event live? Staff Stone 2.5. I think it's cause gbf is a mobile game for me and so easy to access (on the train, when I'm bored, etc. let dy = (y1-y0)/(x1-x0); }; yMin = y; values: [], g = element.dataset.yGrid.match(/\-?(?:\d+(? There is a cap to each skill depending on the class and their proficiency with said skill. gbf.wiki reaches roughly 73,529 users per day and delivers about 2,205,867 users each month. .showControls(uniformLength) Deals bonus wind DMG for one-foe one-ally attacks, http://gbf.wiki/index.php?title=Category:EX_Skill_Weapons&oldid=269751, Creative Commons Attribution-NonCommercial-ShareAlike. The sum of their skill level has to be the same as the current level of the Bahamut weapon's skill. Pastebin is a website where you can store text online for a set period of time. x: null, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window). Seox’s 1st skill). At 10% away from the cap, the skill gain chance is roughly 50%, and gaining the final skill point can take hundreds of swings. 0 : (a[0] < b[0] ? let formatDaysTime = (minutesPassed) => { GBF Poker Bot The best undetectable poker bot for Granblue Fantasy available. case 'bar': ',.02f' : ',s'; var xF, yF; Weapon Masters boast the highest attack among all the jobs thanks to their Level Up and Master bonuses. Added "Grid Weapons" section, which gives a short description of each weapon and how many I … for (let i = 0; i < g.length; i++) { However, upgrading using the Craftsman's Anvil tends to favor using as many SR points as possible to "pre-upgrade" the SSR points, rather than using more SSR points. let stepSize = s.dataset.seriesInterpolationStep ? Up Debuff resistance is boosted Duration: 2.5 turns Local status effect Applied during the attack phase. let yTickFormat = Math.max(yMax, Math.abs(yMin)) <= 200 ? As of Sep 29, 2020 skill points can be reserved for use in the Craftsman's Anvil (refer to http://game.granbluefantasy.jp/#news/detail/4427/3/0/2). This page looks like it needs to be updated. gbf gaijin tier list, Pastebin.com is the number one paste tool since 2002. if (lp.x > xMax) Combat Skills and Magic Skills are stats that are natural to a character's job and are raised just by using them on mobs of a level appropriate to your skill.. As your job level goes up, the cap rises as well. For example, it costs 200 points (2 SR weapons) to upgrade an SSR weapon from level 1 to 2 which makes it worth 2000 points instead of 1000 points giving an 800 point increase compared to if you were to use the 2 SR weapons and 1 SSR weapon separately. area: s.dataset.seriesArea == "yes", A fodder weapon is worth as many points as its base form times its skill level, e.g. default: yF = d3.format(yTickFormat); break; sd.values.push({x: prep[0][0], y: prep[0][1]}); "0" + m.toString() : m The following 200 pages are in this category, out of 248 total. .groupSpacing(0.1) The base skill has a fixed effect, such as "% boost to allies' ATK," and the skill level amplifies the effect by increasing that base percentage. Inflict one random debuff. You can watch the replay by clicking the link below! let xv = s.dataset.seriesX.match(/\-?(?:\d+(? Each attack which is not evaded has a chance to increase weapon skill, with low weapon skill, the skill gain rate is at or near 100%, however the skill gain change begins to sharply decrease once the weapon skill cap is approached. Earth Quartz 1.4. Now, we all know GBF has formulas especially to when computing your damage output and a lot of guides are already out there to help you understa let es = document.createElement('span'); // Gridlines at custom positions gbf gaijin tier list, Pastebin.com is the number one paste tool since 2002. gx.push(Number.parseFloat(g[i])); Depending on the weapon rarity and current skill level, different amounts of upgrade fodder is needed to reach a 100% chance. xMin = series[i].values[0].x; var d = Math.floor(minutesPassed / 1440) + 1; Watch The Replay! } else if (sd.values.length != prev) uniformLength = false; chart.xAxis.tickValues(gx); Icon Skill Name Effect C/D Cooldown in Turns Dur Duration in Turns or Seconds Sub Subskill usable on other classes LVL Class level required Notes; Crack Shot: Gain Salted Wound (1 time) ATK is boosted when foe is in break mode: 5T: 1T: No: 1: Bounty Hunter II: Inflict 2 Bounty Item drop rate is boosted stacks on a foe. Massive Earth damage to all foes. break; Attacks made with elemental superiority have a chance to deal boosted DMG, DMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed), Elemental DMG from foes turns into water DMG, Gains Mirror Image effect (3 hits) when HP hits 50% or lower while in effect (Only 1 time / Can't be removed), ATK is greatly boosted based on how low HP is, Unknown 2% base, 1% per skill level, SL10 15%, Can't attack and takes big DMG (Ends upon taking DMG), Guaranteed double attack regardless of Double Attack Lowered debuffs, Charge attack DMG cap is boosted (1 time), Can deal big bonus DMG when DMG dealt in one turn reaches a certain amount, 2.5% boost to dark allies' debuff success rate, DMG for one-foe attacks and counterattacks is amplified, Double attack rate is boosted (Stackable), Deals bonus fire DMG for one-foe one-ally attacks, Multiattack rate is boosted and stacks after every turn, 60% boost at Max HP, gets reduced by 0.6% per 1% HP lost, Can withstand lethal DMG if HP is 25% or higher (Leaves 1 HP). let series = [], errors = [], chartType = element.dataset.chart.toLowerCase(), uniformLength = true; var t = minutesPassed % 1440; m = m < 10 ? gy.push(Number.parseFloat(g[i])); chart.margin({left: yAxisWidth}); Wasn't the Glancing Blow damage reduction from +skill done away with in 2.0? sd.values.push({x: x0+j, y: y0+j*dy}); if (element.dataset.yNumberFormat) yTickFormat = element.dataset.yNumberFormat; let convertTeamRaidTime = (s) => { Dark Quartz×666 2. Displayed time is based on your local machine's clock. Megathreads. Luci 11:48, 7 January 2007 (EST) . For practicality, skill shards can be used at any time while it is recommended to save skill jewels for standard SSR upgrades from 16-20. let processChartElement = function(element) { }); }; switch (xTickFormat) { – Removing M1 grids, players progressing through the early and mid game please refer to the wiki basic grids and/or try to get tailored-to-you advice from the available GBF communities. Tools. The Staff’s weapon skills are 20% Ex/Unknown ATK as well as an additional 10% Ex/Unknown ATK for the first 10 turns of a battle for Staff/Harp characters. sd.values.push({x: x1, y: y1}); Job Skill Ranks | Skill Caps | Combat Skill caps by job. For details on the Revenant Weapons required to recruit Eternals characters, see Revenant Weapons. These skills give stat bonuses to certain types of characters, or provide other bonuses based on the skill. default: return "Day " + d + ", " + Math.floor(t/60) + ":" + m; chart = nv.models.lineChart() Bahamut weapons require the most fodder in the game to level weapon skills, so this step is frequently left until after you have completed skilling up your first Omega weapon grid. Multiattack rate is boosted and stacks after every turn (Ends upon taking DMG), Next ATK received will be ineffective for a fixed amount, DMG is slightly boosted for critical hits, Guaranteed triple attack regardless of Triple Attack Lowered debuffs, DMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed), Charge bar will be boosted upon taking DMG, Immune to DMG and debuffs for a fixed amount while in effect, Unknown 2% base, 1% per skill level, SL10 12%, ATK is greatly boosted based on how high HP is, Deals bonus water DMG for one-foe one-ally attacks, Next one-to-one attack received will be ineffective, Deals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed), Unknown 5% base, 1% per skill level, SL10 15%, HP is lowered each turn / Multiattack rate is lowered, ATK is greatly boosted based on how high HP is /. Weapons with blue stars will be denoted by . } } txt) or read book online for free. About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery SkillsAbout | Raising Weapon Skills. An action command that is usable when a character has 1000 TP or more, Weapon Skills are generally meant to deal damage, and may have additional effects depending on how much TP is available upon execution.. Generally, Weapon Skills are learned when a player's combat skill with a particular weapon type reaches the necessary level for that Weapon Skill. if (gx.length > 0) { For skill level 14 and below, each SSR level requires an equivalent number of skill level 1 SSR weapons in point value. for (let i = 0; i < g.length; i++) { For maximum efficiency, skill shards should be used only on standard SSR upgrades from 9 to 10 (20 skill shards) and skill jewels should be used only on standard SSR upgrades from 19 to 20 (20 skill jewels). The skill level is saved with every step in this process, so feel free to start leveling up the weapon skill as soon as you obtain your first Revenant weapon. Axe Stone 2.3. Dark Opus Weapon skill ups require Bahamut Weapon level fodder amounts, and its own fodder requirement tier after Slvl 15; check the wiki for more details the trade/uncap/skill/key information. Inflicts Skill Sealed Can't use skills. Bow Stone 2.4. A Dark Opus weapon has one base skill and two customizable skill slots that unlock after uncapping and leveling the weapon to 4*/120 and 5*/200, respectively. Watch The Replay! Welcome/FAQ Quickstart Guide Quickguide Weapons Quickguide Summons Quickguide Classes Basic Grids Weapon Grid Resource GBF Teams Reference. Do not use SR or SSR weapons obtained from the Draw as upgrade material. Pistol Stone×500 3. } I'll take a few weeks off for console games (God of War, Persona 5, Kingdom Hearts 3, games like that) but still do very minimum dailys. es.appendChild(document.createTextNode(errors[i])); 1 Overview 2 Weapon Skills 3 Video 4 See Also An action command that is usable when a character has 100% TP or more. View complete Tapology profile, bio, rankings, photos, news and record. }); while (element.firstChild) Weapon Skills are generally meant to deal damage, and may have additional effects depending on how much TP is available upon execution. Recess N 25%- Earth damage to all allies. mw.loader.using('ext.cargo.nvd3', function(require) { RLQ.push(['jquery', function() { } svg.style.width = element.dataset.chartWidth || (element.clientWidth + 'px'); for (let i = series.length; i-->0;) { Note that 100% is the highest rate you can get; using more points than necessary will not allow you to get more than 1 skill up per upgrade. grid: { This page was last edited on 10 May 2019, at 16:16. This is the chance your weapon will gain a skill level if you perform this upgrade. .showMaxMin(true) ; if (xMin > series[i].values[0].x) if (yAxisWidth && yAxisWidth > 0) let xTickFormat = ',r'; :\.\d+)?|\.\d+)/g); case 'teamraid': xF = convertTeamRaidTime; break; 17.5% at skill lvl 20. xMax = lp.x; errors.push("Chart contains no usable series. Comparable to a limit break in previous Final Fantasy games. The Staff’s weapon skills are 20% Ex/Unknown ATK as well as an additional 10% Ex/Unknown ATK for the first 10 turns of a battle for Staff/Harp characters. Walk of Echoes Coin Distribution Details Glory: Sword: else 0.5% per skill level from skill 16-20. } Depending on the weapon rarity and current skill level, different amounts of upgrade fodder is needed to reach a 100% chance. Its weapon skills only apply to Staff and Harp characters, so you will probably want to build a team around these proficiencies if you want to fully utilize this as a MH. Guides. chance to reset all skill cooldowns (MC only). if (isNaN(stepSize) || stepSize < 0.5) stepSize = 1; d3.select(svg) Katana Stone 2.6. Note: All weapons are skill level 1 unless noted otherwise by SLv. chart.yAxis.axisLabelDistance(yAxisWidth-70); Boost to charge bar if HP is full. :\.\d+)?|\.\d+)/g); ; .reduceXTicks(true) Pastebin is a website where you can store text online for a set period of time. } else if (s.dataset.seriesLinearInterpolation) { element.removeChild(element.firstChild); 9T 9 turn cooldown. for (let j = series[i].values.length; j-->0;) { if (element.dataset.axisLabelX) kengo setup gbf, Kengo (0-0-0) is a Fighter out of Hyogo, Japan. svg.style.height = element.dataset.chartHeight || (element.clientHeight + 'px'); } Feed the Rusted Weapon along with 3 True Animas in the desired element to the Revenant Weapon to change its element. } .tickFormat(yF) var m = Math.floor(t%60) let prev = null; :\.\d+)?|\.\d+)/g); GBF Poker Bot The best undetectable poker bot for Granblue Fantasy available. } let x0 = sd.values[sd.values.length-1].x, x1 = prep[i][0]; Weapon skill represents your proficiency with a particular weapon. Games Games Details: Gbf is the only game I keep coming back to. if (s.dataset.seriesX && s.dataset.seriesY) { .datum(series) } Dark's Majesty: Small boost to Dark allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is Staff of Grace: Massive Dark damage to a foe / 2-turn cut to skill cooldown 4★: 20% Verification needed. Wind Quartz 1.5. prep.push([x]); 1 Overview 2 Weapon Skills 3 Video 4 See Also An action command that is usable when a character has 100% TP or more. disabled: s.dataset.seriesDisabled == "yes", The required amount of points for level X->X+1 is simply 8*X. if (yAxisWidth && yAxisWidth > 70) The domain gbf.wiki uses a Commercial suffix and it's server(s) are located in VE with the IP number 45.79.32.96 and it is a .wiki domain. Cooldown; 0★ This is the basic call for this summon. Sources: Weapon/Summon Optimisation Guide GBF Data Spreadsheet (under "Skill Up System") SSR Skill-Up Requirements SSR weapons require 8 "points" per skill level. let firstPoint = series[0].values[0]; When upgrading a weapon with another weapon with a skill and/or Fury items, the upgrade summary will state "Skill Level Rise Rate: X%." This list of SSR weapons is a work in progress. return formatDaysTime(1160 + (s/60) - 20); Call - Lots of Shinies! for (let i = 0; i < errors.length; i++) { In simple terms, a Bahamut weapon requires weapons as fodder. }]); As each level of an SSR weapon is worth 1000 points, it is more efficient to use SR weapons to upgrade SSRs at higher upgrade levels. if (element.dataset.xGrid) { let yMin = firstPoint.y, yMax = firstPoint.y, xMin = firstPoint.x, xMax = firstPoint.x; y: Number.parseFloat(yv[i]), chart = nv.models.multiBarChart() When upgrading a weapon with another weapon with a skill, the upgrade summary will state "Skill Level Rise Rate: X%." for (let x of s.dataset.seriesLinearInterpolation.match(/\-?(?:\d+(? } 1% per skill lvl up to 15% at skill lvl 15. Information on 4★ uncap item requirements can be found on the Uncap page. Thats a weird conclusion you reached there. .showMaxMin(true) For the below table, any SR weapon can be replaced with 4 R weapons with no efficiency loss. g = element.dataset.xGrid.match(/\-?(?:\d+(? This means you may unlock the weapon skills before level 90 or 99 for any job after your first Empyrean Weapon Skill unlock, but you will not be able to use the weapon skill until that job is level 90. chart.yAxis.axisLabel(element.dataset.axisLabelY); Most weapon skills have 2 parts: the base skill, and the skill level. The Medium Majesty is also very useful for when you need more HP. key: s.dataset.seriesLabel || ('Unlabelled[' + series.length + ']'), if (prep.length == 0 || prep[prep.length-1].length == 2) if (y > yMax) .transition().duration(500) element.appendChild(svg); ; ). Recover HP each turn. Yggdrasil Bark is normally worth 100 points, but an Yggdrasil Bark with skill level 3 is worth 300 points. let y = series[i].values[j].y; autos, skills, or ougis). Massive Earth damage to all foes. processChartElement(e); NOTE: There is a game day wait before you may trade another weapon. if (element.dataset.xNumberFormat) xTickFormat = element.dataset.xNumberFormat; Removes 3 debuffs from Phronesis. if (xv && yv && xv.length == yv.length) { Games Games Details: Gbf is the only game I keep coming back to. Well, a 5* Dark Opus weapon is likely out of reach for most players for the time being. dark opus gbf, Provided by Alexa ranking, gbf.wiki has ranked 724th in Venezuela and 43,677 on the world. gbf.wiki reaches roughly 73,529 users per day and delivers about 2,205,867 users each month. The domain gbf.wiki uses a Commercial suffix and it's server(s) are located in VE with the IP number 45.79.32.96 and it is a .wiki domain. chart.xAxis This page was last edited on 16 January 2021, at 14:02. dark opus gbf, Provided by Alexa ranking, gbf.wiki has ranked 724th in Venezuela and 43,677 on the world. ID : 1040710900 : JP Name : 雷上動 : Minimum Rank If your Player Rank is lower than the weapon's minimum rank, its ATK and HP stats will be reduced by 20%. } chart.yAxis.tickValues(gy); for (let s of element.querySelectorAll('[data-series-label]')) { } errors.push("Series contains invalid or incomplete data - " + sd.key); Weapon Skills are abilities in Final Fantasy XI that can be used once the player has acquired at least 100% Tactical Points (TP), which is generated by taking or dealing damage with a weapon in combat. If the player only has a certain number of SR points available from reserving, then the Craftsman's Anvil can be forced to "pre-upgrade" only to level 2 or 3 in order to reach a target level. } y: null Note: As upgrade attempts can use a maximum of 20 weapons at one time, it is not possible to upgrade certain levels with skill stones alone. On the next turn, it'll have 2 turns remaining.. Corporal Punishment OD TR 50% 10% } if (gy.length > 0) { Removed M1 grids, players progressing through the early and mid game please refer to the wiki basic grids and/or try to get tailored -to-you advice from the available gbf communities. prep[prep.length-1].push(x) Additionally, a weapon from 0 - 3 stars uncapped have a maximum skill level … Event duration: 08:00 UTC, February 3, 2021 17:00 JST, February 3, 2021 - 09:59 UTC, February 17, 2021 18:59 JST, February 17, 2021. In this sense, they are similar to the Limit Breaks of other games in the series.. let y0 = sd.values[sd.values.length-1].y, y1 = prep[i][1]; GBF as your only game : Granblue_en. case 'daystime': yF = formatDaysTime; break; else if (yMin > y) Do not reserve any more SR points than the recommendation if it is desired to not spend more than the designated number of SR points to "pre-upgrade" the SSR point. "); es.className = "error-message"; : 3★ This is the call for the 3★ version of this summon. Another small table for using Crafter's Anvil to upgrade forgeable weapons to max SL at each uncap stage, Bahamut / Seraphic / Ultima / Dark Opus / Draconic SSR Efficiency Chart, http://game.granbluefantasy.jp/#news/detail/4427/3/0/2, http://gbf.wiki/index.php?title=Raising_Weapon_Skills&oldid=403007, Creative Commons Attribution-NonCommercial-ShareAlike, standard weapons: reserved skill point combination to get to target from previous level (use no more than 6 SR points to pre-upgrade an SSR point to level 3), standard weapons: alternative reserved skill point combination to get to target from previous level (use no more than 2 SR points to pre-upgrade an SSR point to level 2), high-tier weapons: reserved skill point combination to get to target from previous level (use no more than 6 SR points to pre-upgrade an SSR point to level 3), high-tier weapons: alternative reserved skill point combination to get to target from previous level (use no more than 2 SR points to pre-upgrade an SSR point to level 2), standard weapons: total reserved skill point combo to get to the target level, from level 1 (use no more than 6 SR points to pre-upgrade an SSR point), standard weapons: alternative total reserved skill point combo to get to the target level, from level 1 (use no more than 2 SR points to pre-upgrade an SSR point), high-tier weapons: total reserved skill point combo to get to the target level, from level 1 (use no more than 6 SR points to pre-upgrade an SSR point), high-tier weapons: alternative total reserved skill point combo to get to the target level, from level 1 (use no more than 2 SR points to pre-upgrade an SSR point).

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